Occupation Summary

Video Game Designers

O*NET 15-1255.01

Description:

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Annual Wages:
$105,326.00
Employment Rate:
Employment is expected to increase by 26.72%.
Education Level:
Bachelor's Degree. According to O*Net, the majority of people employed in this occupation have this level of education.
Endorsement:
Business and Industry, Science Technology Engineering and Math (STEM)

  1. Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  2. Provide test specifications to quality assurance staff.
  3. Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  4. Create gameplay test plans for internal and external test groups.
  5. Provide feedback to designers and other colleagues regarding game design features.
  6. Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  7. Write or supervise the writing of game text and dialogue.
  8. Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  9. Provide feedback to production staff regarding technical game qualities or adherence to original design.
  10. Prepare two-dimensional concept layouts or three-dimensional mock-ups.
  11. Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
  12. Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  13. Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  14. Guide design discussions between development teams.
  15. Devise missions, challenges, or puzzles to be encountered in game play.
  16. Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
  17. Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  18. Create gameplay prototypes for presentation to creative and technical staff and management.
  19. Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
  20. Consult with multiple stakeholders to define requirements and implement online features.
  21. Conduct regular design reviews throughout the game development process.
  22. Collaborate with artists to achieve appropriate visual style.
  23. Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
  24. Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.


National Industry Employment Patterns


Industry % of Video Game Designers employed Annual Growth Rate
Computer systems design and related services 16.8 2.32
Management, scientific, and technical consulting services 3.9 1.99
Advertising, public relations, and related services 3.8 2.03
Employment services 2.6 1.26
Colleges, universities, and professional schools 2.3 1.06
Clothing and clothing accessories retailers 2.3 0.00


Labor Market Information


2023 Statewide average hourly wage $50.64
2023 National average hourly wage $52.32
2022 National employment 117,900
2022 Texas employment 9,120
Texas projected employment by 2032 11,557
Texas projected annual employment and Turnover openings through 2032 971




TEXAS COUNTY MAP BY WORKFORCE DEVELOPMENT AREA
* Due to confidentiality rules, not all regions may have the data displayed. The sum of all the regions may not be equal to the state total.


Top 10 Relevant Knowledge Areas Relevant Importance Levels
Design
Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
85.20%
Computers and Electronics
Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
83.00%
Communications and Media
Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
69.40%
Mathematics
Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
66.00%
Psychology
Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
66.00%
English Language
Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
65.00%
Engineering and Technology
Knowledge of the practical application of engineering science and technology. This includes applying principles, techniques, procedures, and equipment to the design and production of various goods and services.
56.00%
Sociology and Anthropology
Knowledge of group behavior and dynamics, societal trends and influences, human migrations, ethnicity, cultures, and their history and origins.
55.80%
Education and Training
Knowledge of principles and methods for curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
53.00%
Fine Arts
Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
53.00%


Top 10 Relevant Skill Areas Relevant Importance Levels
Programming
Writing computer programs for various purposes.
80.00%
Active Listening
Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
77.60%
Critical Thinking
Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems.
75.00%
Reading Comprehension
Understanding written sentences and paragraphs in work-related documents.
75.00%
Judgment and Decision Making
Considering the relative costs and benefits of potential actions to choose the most appropriate one.
72.40%
Complex Problem Solving
Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
72.40%
Active Learning
Understanding the implications of new information for both current and future problem-solving and decision-making.
70.00%
Systems Analysis
Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes.
67.60%
Time Management
Managing one's own time and the time of others.
67.60%
Systems Evaluation
Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system.
65.00%


Top 10 Relevant Abilities Relevant Importance Levels
Fluency of Ideas
The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
82.40%
Originality
The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
80.00%
Written Comprehension
The ability to read and understand information and ideas presented in writing.
80.00%
Near Vision
The ability to see details at close range (within a few feet of the observer).
80.00%
Oral Comprehension
The ability to listen to and understand information and ideas presented through spoken words and sentences.
77.60%
Written Expression
The ability to communicate information and ideas in writing so others will understand.
77.60%
Information Ordering
The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
77.60%
Oral Expression
The ability to communicate information and ideas in speaking so others will understand.
75.00%
Problem Sensitivity
The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem.
75.00%
Deductive Reasoning
The ability to apply general rules to specific problems to produce answers that make sense.
75.00%


  • Thinking Creatively
    -- Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  • Working with Computers
    -- Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
  • Making Decisions and Solving Problems
    -- Analyzing information and evaluating results to choose the best solution and solve problems.
  • Communicating with Supervisors, Peers, or Subordinates
    -- Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
  • Getting Information
    -- Observing, receiving, and otherwise obtaining information from all relevant sources.
Other Activities


  • Achievement
    - Occupations that satisfy this work value are results oriented and allow employees to use their strongest abilities, giving them a feeling of accomplishment. Corresponding needs are Ability Utilization and Achievement.
  • Independence
    - Occupations that satisfy this work value allow employees to work on their own and make decisions. Corresponding needs are Creativity, Responsibility and Autonomy.



Tools

Audioconferencing systems: Audioconferencing systems;

Desktop computers: Desktop computers;

Fixed computer gaming console: Video gaming equipment;

Mobile phones: Smart phones;

Notebook computers: Laptop computers;

Personal computers: Personal computers;

Scanners: Computer data input scanners;

Tablet computers: Tablet computers;


Technology

Analytical or scientific software: Virtual Battlespace 2 VBS2;

Configuration management software: Perforce Helix software;

Data base management system software: MySQL;

Data base user interface and query software: Structured query language SQL; Blackboard software; Microsoft SQL Server;

Development environment software: Microsoft Visual Studio; Microsoft High Level Shader Language HLSL; Autodesk Scaleform; C; C for Graphics cg; Adobe ActionScript; Unity Technologies Unity; Scheme; Simple DirectMedia Layer SDL;

Device drivers or system software: Microsoft DirectX;

Electronic mail software: Microsoft Outlook;

Enterprise application integration software: Extensible markup language XML;

Graphical user interface development software: Graphical user interface GUI design software; Microsoft Expression Blend;

Graphics or photo imaging software: Balsamiq Studios Balsamiq Mockups; 3D graphic design software; Autodesk Maya; Adobe Creative Cloud software; Adobe Illustrator; Adobe Photoshop; OpenGL;

Metadata management software: Perforce software;

Object or component oriented development software: Perl; Oracle Java; Objective C; Python; Advanced business application programming ABAP; C#; C++; Lua;

Office suite software: Microsoft Office software;

Operating system software: Job control language JCL; Linux;

Presentation software: Microsoft PowerPoint;

Process mapping and design software: Microsoft Visio;

Project management software: Microsoft Project; Atlassian JIRA;

Spreadsheet software: Microsoft Excel;

Video creation and editing software: Autodesk 3ds Max; Adobe After Effects; Sound development software;

Web platform development software: Ruby on Rails; PHP; Hypertext markup language HTML; JavaScript;

Word processing software: Microsoft Word;


Related O*NET occupational titles for Video Game Designers include:
  • 17-2061.00 Computer Hardware Engineers
  • 15-1251.00 Computer Programmers
  • 15-1299.08 Computer Systems Engineers/Architects
  • 27-4032.00 Film and Video Editors
  • 27-1024.00 Graphic Designers
  • 27-2012.00 Producers and Directors
  • 15-1252.00 Software Developers
  • 27-1014.00 Special Effects Artists and Animators
  • 15-1255.00 Web and Digital Interface Designers
  • 15-1254.00 Web Developers


Sources of Additional Information
  • For more information about web developers and digital designers, visit: World Organization of Webmasters
  • For more information about computer careers, visit: Association for Computing Machinery
  • Computing Research Association
  • IEEE Computer Society
  • For information about opportunities for women pursuing information technology careers, visit: National Center for Women & Information Technology
  • CareerOneStop

  • For a career video on web developers, visit: Web Developers
  • Video Game Designers
  • Web Developers
  • Web and Digital Interface Designers

  • Contact Texas Workforce Commission
    Labor Market and Career Information  |  101 E. 15th Street, Annex Room 0252  |  Austin, Texas 78778
    Official Website  |  1-800-822-PLAN (7526)  |  512.936.3200

    ** The information in this report may be derived from many sources like O*NET, BLS (Bureau of Labor Statistics), OOH (Occupational Outlook Handbook), and Career One Stop.